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zwierzęta: Nonviolent video game
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2 zapisanych źródełEvidence: 100 • authority: 72
Nonviolent video games are video games characterized by little or no violence. As the term is vague, game designers, developers, and marketers that describe themselves as non-violent video game makers, as well as certain reviewers and members of the non-violent gaming community, often employ it to describe games with comparatively little or no violence. The definition has been applied flexibly to games in such purposive genres as the Christian video game. However, a number of games at the fringe of the "non-violence" label can only be viewed as objectively violent. The purposes behind the development of the nonviolent genre are primarily reactionary in nature. As video quality and level of…
Otwórz źródło ↗Evidence: 43 • authority: 88
Is It Only a Game? Video Games and Violence. Popular media often links violent video games to real-life violence, although there is limited evidence to support this link. I analyze how adolescent boys' violent behavior is affected by the releases of new violent video games in the U.S. Variation in children's exposure to the releases comes from variation in video game release and interview dates and thus is plausibly exogenous. I find that child reported violence against other people, in fact, decreases after a new violent video game is released. Thus, policies that place restrictions on video game sales to minors are unlikely to reduce violence.
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