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bitwa-filmowa: Resident Evil

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It consists of survival horror, third-person shooter, and first-person games, with players typically surviving in environments inhabited by zombies and other mutated creatures. The franchise has expanded into media including a live-action film series, animated films, television series, comic books, novels, audio dramas, and merchandise. With over 213 million video game copies sold worldwide as of June 2026, Resident Evil is Capcom's best-selling franchise, the tenth best-selling video game franchise, the best‑selling horror game franchise, and one of the highest-grossing horror media franchises. The first Resident Evil game was created by Shinji Mikami and Tokuro Fujiwara for PlayStation, and was released in 1996.
Pełniejszy materiał źródłowy / excerpt
It consists of survival horror, third-person shooter, and first-person games, with players typically surviving in environments inhabited by zombies and other mutated creatures. The franchise has expanded into media including a live-action film series, animated films, television series, comic books, novels, audio dramas, and merchandise. With over 213 million video game copies sold worldwide as of June 2026, Resident Evil is Capcom's best-selling franchise, the tenth best-selling video game franchise, the best‑selling horror game franchise, and one of the highest-grossing horror media franchises. The first Resident Evil game was created by Shinji Mikami and Tokuro Fujiwara for PlayStation, and was released in 1996.
Kategoria: bitwa-filmowa
Rodzina: bitwa-filmowa
Jakość źródła: 58/100
Próby weryfikacji: 3
Notatka fact-checku: Fact-check 3.0-content-aware: no sufficient claim-bound corroboration after 3 healthy attempts. Scope=verify the stated film identity, plot premise/event, character relationship, adaptation/production fact, award/reception fact, or attributed creator statement; keep verified film facts separate from later review opinion and flag spoiler-sensitive plot claims. Required independent sources=2; stored evidence groups=0. Provider/API errors did not consume attempts. | Fact-check 4.3.2: research wznowiony bez zdejmowania HOLD. Poprzednia metoda: factcheck-300-content-aware. | Fact-check 4.3.2: research wznowiony bez zdejmowania HOLD. Poprzednia metoda: factcheck-weekly-research-432.

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10 zapisanych źródeł
Wikipedia ENpomocnicze

Evidence: 100 • authority: 72

Resident Evil, also known as Biohazard (バイオハザード, Baiohazādo) in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter, and first-person games, with players typically surviving in environments inhabited by zombies and other mutated creatures. The franchise has expanded into media including a live-action film series, animated films, television series, comic books, novels, audio dramas, and merchandise. With over 213 million video game copies sold worldwide as of June 2026, Resident Evil is Capcom's best-selling franchise, the tenth best-selling video game franchise, the best‑selling horror game franchise, and one of…

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Wikipedia ENpomocnicze

Evidence: 54 • authority: 72

Resident Evil is a 1996 survival horror video game developed and published by Capcom for the PlayStation. It is the first main installment in Capcom's Resident Evil series. Set in the fictional Arklay mountain region in the Midwest, players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters. Resident Evil was conceived by the producer Tokuro Fujiwara, inspired by the limitations on his 1989 horror game Sweet Home. It was directed by Shinji Mikami. It went through several redesigns, first as a Super NES game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-…

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Wikipedia ENpomocnicze

Evidence: 48 • authority: 72

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Wikipedia ENpomocniczeniezależne

Evidence: 47 • authority: 72

Resident Evil Requiem is a 2026 survival horror game developed and published by Capcom. It is the ninth main game in the Resident Evil series, following Resident Evil Village (2021). It features a new playable character, the FBI analyst Grace Ashcroft, who investigates a series of mysterious deaths involving the survivors of the Raccoon City incident with the aid of the federal agent Leon S. Kennedy. Gameplay alternates between Grace and Leon. Grace's sections continue the survival horror gameplay of Resident Evil 7: Biohazard (2017) and Resident Evil Village. Leon's sections are action oriented, similar to games such as Resident Evil 4 (2005). Both characters can be played from first-perso…

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Wikipedia ENpomocnicze

Evidence: 46 • authority: 72

Resident Evil 4 is a 2023 survival horror game developed and published by Capcom. A remake of the 2005 game Resident Evil 4, it was released for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S on March 24, 2023. Versions for iOS, iPadOS, and macOS were released on December 20, 2023, and a version for Nintendo Switch 2 released on October 16, 2026. Players control the US agent Leon S. Kennedy, who must save Ashley Graham, the daughter of the US president, from a mysterious cult in rural Spain. The remake has an updated plot, new visuals, characters, cast, and modernized gameplay, in line with Biohazard (2017), Village (2021) and other Resident Evil remakes. The team expanded Ashle…

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Wikipedia ENpomocnicze

Evidence: 46 • authority: 72

Resident Evil is a 2002 survival horror game developed and published by Capcom for the GameCube. It is a remake of the 1996 PlayStation game Resident Evil, the first installment in the Resident Evil video game series. The story takes place in 1998 near the fictional Midwestern town of Raccoon City where a series of bizarre murders have taken place. The player takes on the role of either Chris Redfield or Jill Valentine, S.T.A.R.S. officers sent in by the city and the R.P.D. to investigate the murders. Resident Evil was developed over the course of fourteen months as part of an exclusivity deal between Capcom and Nintendo for the series in their Capcom Five partnership. It was directed by Sh…

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Wikipedia ENpomocnicze

Evidence: 46 • authority: 72

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Wikipedia ENpomocnicze

Evidence: 41 • authority: 72

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Wikipedia ENpomocnicze

Evidence: 38 • authority: 72

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Elsevier BVpomocniczeniezależne

Evidence: 26 • authority: 88

Save systems in video games: Case study on Misao and Resident Evil 7. Save systems are a common feature in video games. However, most games employ similar save systems despite the availability of alternative approaches. The design of a save system influences the player’s experience and immersion, which makes it an important consideration in game design. This study used the mechanics–dynamics–aesthetic framework supported by observational analysis of four Let’s Play videos on YouTube to explore saving behaviors for two games: Misao and Resident Evil 7. In Misao, the quicksave system allows players to save and reload frequently, which makes it easier to avoid mistakes and diminishes the horro…

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